five-on-it / packages/missions/src/runtime / EnemyFacts
Interface: EnemyFacts
Defined in: packages/missions/src/runtime.ts:430
One member of a mission's group of enemies.
Properties
chasing
chasing:
boolean
Defined in: packages/missions/src/runtime.ts:440
Onto its target: the AI chases it.
dead
dead:
boolean
Defined in: packages/missions/src/runtime.ts:438
Down for good (dead, or gone).
health
health:
number
Defined in: packages/missions/src/runtime.ts:436
Health in per cent of its profile's.
sees?
optionalsees?:boolean
Defined in: packages/missions/src/runtime.ts:444
It has its target in sight now (chasing stands for it when absent).
status?
optionalstatus?:StatusName
Defined in: packages/missions/src/runtime.ts:442
Its status (awake when absent): a non-lethal eliminate counts the ones asleep or knocked out.
x
x:
number
Defined in: packages/missions/src/runtime.ts:432
x (m): its car's position while seated.
z
z:
number
Defined in: packages/missions/src/runtime.ts:434
z (m).