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five-on-it / apps/client/src/ui/minimap-data / MinimapData

Interface: MinimapData ​

Defined in: apps/client/src/ui/minimap-data.ts:108

The static layer of the minimap.

Properties ​

districts ​

districts: DistrictZone[]

Defined in: apps/client/src/ui/minimap-data.ts:112

The districts, drawn under everything else (the ground stays readable through them).


footprints ​

footprints: Footprint[]

Defined in: apps/client/src/ui/minimap-data.ts:124

The footprints of what is built (buildings, structures, props).


garages ​

garages: string[]

Defined in: apps/client/src/ui/minimap-data.ts:114

The garages by name, for the legend's Go to.


half ​

half: number

Defined in: apps/client/src/ui/minimap-data.ts:110

Half-size of the ground (m); the map shows [-half, half] on both axes.


heights ​

heights: HeightField

Defined in: apps/client/src/ui/minimap-data.ts:126

The ground's height, so terraces and hills shade lighter the higher they stand.


pins ​

pins: MapPin[]

Defined in: apps/client/src/ui/minimap-data.ts:118

Where the garages and the shops' counters stand (m): the full map's pins.


places ​

places: string[]

Defined in: apps/client/src/ui/minimap-data.ts:120

The game's places by name, for the legend's Go to (where the server's debug commands are on).


roads ​

roads: RoadLine[]

Defined in: apps/client/src/ui/minimap-data.ts:122

Roads, drawn over the ground and under the footprints.


shops ​

shops: string[]

Defined in: apps/client/src/ui/minimap-data.ts:116

The shops' counters by name, for the legend's Go to.


strips ​

strips: NailStripDef[]

Defined in: apps/client/src/ui/minimap-data.ts:128

Nail strips.


water ​

water: WaterDef[]

Defined in: apps/client/src/ui/minimap-data.ts:130

The surfaces of water and lava, drawn over the ground lower than them.


zones ​

zones: object[]

Defined in: apps/client/src/ui/minimap-data.ts:132

The game's zones the map draws: restricted zones' outlines, race gates.

id ​

id: string

kind ​

kind: "restricted" | "race_gate"

polygon? ​

optional polygon?: object[]

radius ​

radius: number

x ​

x: number

z ​

z: number