five-on-it / packages/ai/src/awareness / soundsOf
Function: soundsOf()
soundsOf(
sim):Sound[]
Defined in: packages/ai/src/awareness.ts:98
The sounds of the last step (see the module documentation): shots at their muzzle and, for a loud one, where they end; blasts; flashbangs; EMPs; pieces knocked loose; doors; players running; gassed players coughing.
Parameters
sim
Returns
Sound[]