five-on-it / packages/ai/src/police-ladder / StarResponse
Interface: StarResponse
Defined in: packages/ai/src/police-ladder.ts:36
What the police send after a player at one number of stars.
Properties
cameras
cameras:
boolean
Defined in: packages/ai/src/police-ladder.ts:56
The security cameras and the traffic cameras of the signalled junctions radio sightings.
crew
crew:
number
Defined in: packages/ai/src/police-ladder.ts:42
Officers in each, the driver among them.
cruisers
cruisers:
number
Defined in: packages/ai/src/police-ladder.ts:40
Police cars kept after the player.
drones
drones:
number
Defined in: packages/ai/src/police-ladder.ts:54
Surveillance drones over the player.
greenWave
greenWave:
boolean
Defined in: packages/ai/src/police-ladder.ts:52
The signalled junctions ahead turn red for every approach (the green wave, gridlock).
name
name:
"swat"|"pursuit"|"clean"|"noticed"|"armedResponse"|"roadblocks"|"theEye"|"heavyResponse"|"techDivision"|"lockdown"|"unicornStatus"
Defined in: packages/ai/src/police-ladder.ts:38
The star's name.
precrime
precrime:
boolean
Defined in: packages/ai/src/police-ladder.ts:58
The cruisers come from ahead, on the road the player is predicted to take.
pursuit
pursuit:
boolean
Defined in: packages/ai/src/police-ladder.ts:44
Their cars have the pursuit tune (an interceptor's engine).
roadblocks
roadblocks:
number
Defined in: packages/ai/src/police-ladder.ts:48
Roadblocks set on the road ahead at a time (parked cars, a strip, armed officers).
rolling
rolling:
number
Defined in: packages/ai/src/police-ladder.ts:50
Cars a rolling block sends from ahead (0: none).
strips
strips:
boolean
Defined in: packages/ai/src/police-ladder.ts:46
Nail strips are thrown across the road ahead of a player who drives.