five-on-it / packages/sim/src/weapons / nonLethal
Function: nonLethal()
nonLethal(
weapon):boolean
Defined in: packages/sim/src/weapons.ts:452
Whether a weapon (an index of the table, or a reserved id: tear gas's sting) takes people down without killing them: a taser, a tranquilizer dart, a flashbang, tear gas, smoke. @foi/ai's police count a takedown by one as the lesser crime.
Parameters
weapon
number
Returns
boolean