five-on-it / packages/missions/src/runtime / LockDoorCommand
Interface: LockDoorCommand
Defined in: packages/missions/src/runtime.ts:812
Lock or unlock a mission's door.
Properties
key
key:
string
Defined in: packages/missions/src/runtime.ts:816
The door actor's key.
kind
kind:
"lockDoor"
Defined in: packages/missions/src/runtime.ts:814
Discriminator.
locked
locked:
boolean
Defined in: packages/missions/src/runtime.ts:818
Lock, or unlock.
openFor?
optionalopenFor?:number
Defined in: packages/missions/src/runtime.ts:820
Unlocked, swing it open away from this player too (the keypad's right code).