five-on-it / packages/ai/src/police-swat / SWAT
Variable: SWAT
constSWAT:object
Defined in: packages/ai/src/police-swat.ts:72
The numbers of SWAT.
Type Declaration
againBreach
readonlyagainBreach:number
againTicks
readonlyagainTicks:number
Another van comes this long after one is gone (ticks).
behind
readonlybehind:1.5=1.5
The rifleman keeps this far behind the shield (m)…
boardReach
readonlyboardReach:3=3
The team walks back to the van and is gone within this (m) of it, or after this long (ticks).
boardTicks
readonlyboardTicks:number
breachTicks
readonlybreachTicks:number
A breach is given up this long after it began (ticks)…
cost
readonlycost:6=6
What a SWAT van costs of the room's cap on police actors: the van, its driver and its four.
deployTicks
readonlydeployTicks:number
All out, or this long after the doors opened (ticks), it advances.
doorReach
readonlydoorReach:20=20
A breach goes for a door within this of the player (m)…
driveTicks
readonlydriveTicks:number
…or, slow, once it has driven this long (ticks), wherever it is.
enclosed
readonlyenclosed:6=6
exitEvery
readonlyexitEvery:20=20
The team gets out one after another this many ticks apart (four in about a second and a half with the doors).
flank
readonlyflank:4=4
…the grenadier and the breacher this far to either side of it (m), a step back.
flankBack
readonlyflankBack:1=1
flashInside
readonlyflashInside:3=3
…the flashbang goes in this far past the door (m)…
flashTicks
readonlyflashTicks:number
…and the team goes in this long after it was thrown (ticks: its fuse, and a beat).
gasTicks
readonlygasTicks:number
…tear gas at one hiding in cover at most this often (ticks)…
heavyWaitTicks
readonlyheavyWaitTicks:number
From seven stars the van comes this long after the heavy response was called (ticks), in what room it left.
kerb
readonlykerb:1.8=1.8
It stops this far beyond a road's edge (m), its side off the carriageway.
leaveRange
readonlyleaveRange:60=60
leaveTicks
readonlyleaveTicks:number
The van drives off and is gone this long after its team (ticks), or once this far from every player (m).
offLine
readonlyoffLine:number
…never within this of straight down the line they face or drive along (rad).
outsideTicks
readonlyoutsideTicks:number
…or once the player has been out of doors this long (ticks); another not before this (ticks).
roof
readonlyroof:30=30
A player is inside a building with a roof within this over their head (m)…
smokeFrom
readonlysmokeFrom:12=12
smokeTicks
readonlysmokeTicks:number
…and smoke ahead of the team at most this often, at one with a rifle-class gun farther than this (m).
stackTicks
readonlystackTicks:number
…stacks there for this long at most (ticks)…
standOff
readonlystandOff:6=6
The shield stops this far short of where the player is (m).
stopMax
readonlystopMax:40=40
stopMin
readonlystopMin:25=25
The van stops this far from its player at least, at most, and preferably (m)…
stopPreferred
readonlystopPreferred:32=32
stopReach
readonlystopReach:4=4
It is at its stop within this (m) and this slow (m/s)…
stopSpeed
readonlystopSpeed:1.5=1.5
throwRange
readonlythrowRange:25=25
The grenadier throws at a player within this (m)…
walls
readonlywalls:15=15
…and walls within this (m) on at least this many of eight sides.