five-on-it / packages/ai/src/police-lockdown / perimeterSystem
Function: perimeterSystem()
perimeterSystem(
ai,players,order,room):void
Defined in: packages/ai/src/police-lockdown.ts:357
One tick of the perimeters and the lockdown (see the module documentation): each wanted player's ring drawn, closed in or drawn again, its seals set or cleared; the garages closed, the traffic pulled over, the civilians stepping out.
Parameters
ai
players
ReadonlyMap<number, number>
order
readonly Wanted[]
room
() => number
Returns
void