five-on-it / packages/ai/src/police-endgame / LockdownTells
Interface: LockdownTells
Defined in: packages/ai/src/police-endgame.ts:129
What a player is told of the endgame (the police message's lockdown).
Properties
budget
budget:
number
Defined in: packages/ai/src/police-endgame.ts:135
The room's budget (per cent, whole) and whether it ran dry.
contractors
contractors:
boolean
Defined in: packages/ai/src/police-endgame.ts:140
The city's contractors answer (ten stars).
extraction?
optionalextraction?:object
Defined in: packages/ai/src/police-endgame.ts:133
The nearest extraction point at nine stars and up, and the survival timer's seconds left once it runs.
name
name:
string
seconds?
optionalseconds?:number
x
x:
number
z
z:
number
legends
legends:
number
Defined in: packages/ai/src/police-endgame.ts:144
The legendary escapes they made (the banner shows a new one).
news?
optionalnews?:object
Defined in: packages/ai/src/police-endgame.ts:138
The ticker's last headline.
kind
kind:
"stars"|"extraction"|"tow"|"lockdown"|"unicorn"|"unitDown"|"overrun"|"restored"
n
n:
number
place?
optionalplace?:string
stars?
optionalstars?:number
overrun
overrun:
boolean
Defined in: packages/ai/src/police-endgame.ts:136
ring?
optionalring?:object
Defined in: packages/ai/src/police-endgame.ts:131
The perimeter round them: its middle and radius (m, whole), and whether it is sealed.
r
r:
number
sealed
sealed:
boolean
x
x:
number
z
z:
number
safehouse?
optionalsafehouse?:"inside"|"raid"|"rented"
Defined in: packages/ai/src/police-endgame.ts:142
Their safe house: rented, them inside it, or raided.