five-on-it / packages/missions/src/runtime / RunTeamView
Interface: RunTeamView
Defined in: packages/missions/src/runtime.ts:637
A team of a run as its host reads it: its id, name and players, its score, its lives left (per team), whether nobody of it is left.
Extends
Properties
eliminated
eliminated:
boolean
Defined in: packages/missions/src/runtime.ts:643
Every seat of it out or gone: it can no longer play.
id
id:
string
Defined in: packages/missions/src/play.ts:40
Its id.
Inherited from
lives?
optionallives?:number
Defined in: packages/missions/src/runtime.ts:641
Its lives left, when the run's lives are per team.
name
name:
string
Defined in: packages/missions/src/play.ts:42
Its name to show (its id when it has none).
Inherited from
players
players:
object
Defined in: packages/missions/src/play.ts:44
The players it takes.
max
max:
number
min
min:
number
Inherited from
police?
optionalpolice?:boolean
Defined in: packages/missions/src/play.ts:48
Its players play the police (cuffs, backup from a dispatch budget), when it says so.
Inherited from
roles?
optionalroles?: ("driver"|"gunner"|"hacker"|"dispatcher"|"medic")[]
Defined in: packages/missions/src/play.ts:52
The roles its players pick, when it offers some.
Inherited from
score
score:
number
Defined in: packages/missions/src/runtime.ts:639
Its seats' credit added up.
spawn?
optionalspawn?:string
Defined in: packages/missions/src/play.ts:46
The zone its players start in and come back to (versus), when it has one.
Inherited from
wanted?
optionalwanted?:number
Defined in: packages/missions/src/play.ts:50
The fewest stars its players are wanted at all run long, when it says.