five-on-it / packages/sim/src/vehicle-classes / SonicDef
Interface: SonicDef
Defined in: packages/sim/src/vehicle-classes.ts:273
A sonic cannon (C26, sonic.ts): a long-range acoustic device on a roof that winds up with a hum, then throws back and stuns whoever stands in its cone in the open.
Properties
cooldownSeconds
cooldownSeconds:
number
Defined in: packages/sim/src/vehicle-classes.ts:289
How long before it winds up again (s).
halfAngle
halfAngle:
number
Defined in: packages/sim/src/vehicle-classes.ts:279
Half the width of its cone (rad).
muzzleY
muzzleY:
number
Defined in: packages/sim/src/vehicle-classes.ts:281
How high over the chassis centre it sits (m).
push
push:
number
Defined in: packages/sim/src/vehicle-classes.ts:287
How hard it throws them back: the speed it gives them away from it (m/s).
range
range:
number
Defined in: packages/sim/src/vehicle-classes.ts:277
How far its cone reaches (m).
seat
seat:
number
Defined in: packages/sim/src/vehicle-classes.ts:275
The seat that works it (its operator's); the driver works it while that seat is empty.
stunSeconds
stunSeconds:
number
Defined in: packages/sim/src/vehicle-classes.ts:285
How long whoever it reaches lies stunned (s).
windupSeconds
windupSeconds:
number
Defined in: packages/sim/src/vehicle-classes.ts:283
How long it hums before it goes (s): the tell.