five-on-it / packages/ai/src/police-heavy / HeavyBook
Interface: HeavyBook
Defined in: packages/ai/src/police-heavy.ts:110
The heavy response's book: its flyers, its snipers, its boats and its fittings, and its clocks.
Properties
boats
boats:
PoliceBoat[]
Defined in: packages/ai/src/police-heavy.ts:116
The police boats out, in the order they were sent.
grounded
grounded:
number[]
Defined in: packages/ai/src/police-heavy.ts:124
The players the radio told the weather grounds the helicopter (told once a grounding).
helicopters
helicopters:
PoliceHelicopter[]
Defined in: packages/ai/src/police-heavy.ts:112
The helicopters up (or lying shot down), in the order they were sent.
launchers
launchers:
DartLauncher[]
Defined in: packages/ai/src/police-heavy.ts:118
The cruisers with a GPS dart launcher, in the order they were fitted.
nextHeavy
nextHeavy:
number
Defined in: packages/ai/src/police-heavy.ts:120
No heavy unit (an APC, a water cannon, a bike) is sent before this tick.
snipers
snipers:
PoliceSniper[]
Defined in: packages/ai/src/police-heavy.ts:114
The rooftop snipers, in the order they were sent.
solo
solo:
number[]
Defined in: packages/ai/src/police-heavy.ts:128
The players the police send nothing but what the debug command sent them (solo).
tagged
tagged:
number[]
Defined in: packages/ai/src/police-heavy.ts:126
The players whose car the radio said was tagged (said once a tag).
waits
waits:
object[]
Defined in: packages/ai/src/police-heavy.ts:122
No helicopter, sniper or boat of a kind goes after a player before a tick: the waits after one shot down.
client
client:
number
kind
kind:
"boat"|"helicopter"|"sniper"
tick
tick:
number