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five-on-it / packages/ai/src/police-heavy / HeavyBook

Interface: HeavyBook ​

Defined in: packages/ai/src/police-heavy.ts:110

The heavy response's book: its flyers, its snipers, its boats and its fittings, and its clocks.

Properties ​

boats ​

boats: PoliceBoat[]

Defined in: packages/ai/src/police-heavy.ts:116

The police boats out, in the order they were sent.


grounded ​

grounded: number[]

Defined in: packages/ai/src/police-heavy.ts:124

The players the radio told the weather grounds the helicopter (told once a grounding).


helicopters ​

helicopters: PoliceHelicopter[]

Defined in: packages/ai/src/police-heavy.ts:112

The helicopters up (or lying shot down), in the order they were sent.


launchers ​

launchers: DartLauncher[]

Defined in: packages/ai/src/police-heavy.ts:118

The cruisers with a GPS dart launcher, in the order they were fitted.


nextHeavy ​

nextHeavy: number

Defined in: packages/ai/src/police-heavy.ts:120

No heavy unit (an APC, a water cannon, a bike) is sent before this tick.


snipers ​

snipers: PoliceSniper[]

Defined in: packages/ai/src/police-heavy.ts:114

The rooftop snipers, in the order they were sent.


solo ​

solo: number[]

Defined in: packages/ai/src/police-heavy.ts:128

The players the police send nothing but what the debug command sent them (solo).


tagged ​

tagged: number[]

Defined in: packages/ai/src/police-heavy.ts:126

The players whose car the radio said was tagged (said once a tag).


waits ​

waits: object[]

Defined in: packages/ai/src/police-heavy.ts:122

No helicopter, sniper or boat of a kind goes after a player before a tick: the waits after one shot down.

client ​

client: number

kind ​

kind: "boat" | "helicopter" | "sniper"

tick ​

tick: number