five-on-it / packages/ai/src/police-signals / greenWaveSystem
Function: greenWaveSystem()
greenWaveSystem(
ai,players,order):void
Defined in: packages/ai/src/police-signals.ts:61
One tick of the green wave: the junctions turned red against a player who is gone or below four stars go back to their plan, those rested long enough are forgotten; then, every GREEN_WAVE.everyTicks, the signalled junctions on the road ahead of each wanted driver turn red, unless a mission holds them or they are resting.
Parameters
ai
players
ReadonlyMap<number, number>
order
readonly Wanted[]
Returns
void