five-on-it / packages/ai/src/police-helicopter / HELICOPTER
Variable: HELICOPTER
constHELICOPTER:object
Defined in: packages/ai/src/police-helicopter.ts:53
The numbers of the police helicopter.
Type Declaration
againTicks
readonlyagainTicks:2700=2700
…and another is sent this long after one is shot down (ticks: forty-five seconds).
cost
readonlycost:3=3
What it costs of the room's cap on police actors.
fog
readonlyfog:0.5=0.5
Fog at least this thick grounds it (0..1)…
gain
readonlygain:0.7=0.7
It closes on its station this fast, per metre still to go (1/s).
inbound
readonlyinbound:25=25
…flying in at this speed (m/s).
lag
readonlylag:0.8=0.8
It keeps their speed times this behind its player (s)…
leaveRange
readonlyleaveRange:250=250
leaveTicks
readonlyleaveTicks:900=900
One no longer needed flies off and is gone after this long (ticks), or once this far from every player (m).
near
readonlynear:12=12
…at least this far, and at most this far (m).
rain
readonlyrain:0.6=0.6
…and so does rain at least this hard (a downpour, a storm).
roofReach
readonlyroofReach:8=8
The roofs this far around its station and its player are what it keeps above (m).
sight
readonlysight:140=140
It sees this far (m, through the air): by day, or into its pool of light.
spawnBack
readonlyspawnBack:80=80
It is sent this far from its player, behind them (m).
stripAhead
readonlystripAhead:70=70
…this far along the road the player is predicted to take (m)…
stripSpeed
readonlystripSpeed:8=8
…while they drive at least this fast (m/s).
stripTicks
readonlystripTicks:1200=1200
A nail strip dropped ahead at most this often (ticks: twenty seconds)…
trail
readonlytrail:30=30
wreckTicks
readonlywreckTicks:1800=1800
Its wreck lies this long (ticks: thirty seconds)…