five-on-it / packages/ai/src/police-k9 / K9Unit
Interface: K9Unit
Defined in: packages/ai/src/police-k9.ts:87
A K9 unit: its handler and its dog, after one player.
Properties
bit
bit:
number
Defined in: packages/ai/src/police-k9.ts:101
The tick the dog last bit (−1: never).
client
client:
number
Defined in: packages/ai/src/police-k9.ts:89
The client id of the player it is after.
dog
dog:
number
Defined in: packages/ai/src/police-k9.ts:91
The dog's entity (a character in a dog's body, the police's; −1: gone).
handler
handler:
number
Defined in: packages/ai/src/police-k9.ts:93
The handler's entity (an NPC; −1: gone).
leaving
leaving:
number
Defined in: packages/ai/src/police-k9.ts:103
The tick it started leaving (−1: on the trail).
next
next:
number
Defined in: packages/ai/src/police-k9.ts:95
The number of the trail's point the dog makes for.
since
since:
number
Defined in: packages/ai/src/police-k9.ts:99
The tick it went into that state.
state
state:
K9State
Defined in: packages/ai/src/police-k9.ts:97
On the scent, or lost.