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five-on-it / packages/ai/src/police-ladder / StarResponse

Interface: StarResponse ​

Defined in: packages/ai/src/police-ladder.ts:36

What the police send after a player at one number of stars.

Properties ​

cameras ​

cameras: boolean

Defined in: packages/ai/src/police-ladder.ts:56

The security cameras and the traffic cameras of the signalled junctions radio sightings.


crew ​

crew: number

Defined in: packages/ai/src/police-ladder.ts:42

Officers in each, the driver among them.


cruisers ​

cruisers: number

Defined in: packages/ai/src/police-ladder.ts:40

Police cars kept after the player.


drones ​

drones: number

Defined in: packages/ai/src/police-ladder.ts:54

Surveillance drones over the player.


greenWave ​

greenWave: boolean

Defined in: packages/ai/src/police-ladder.ts:52

The signalled junctions ahead turn red for every approach (the green wave, gridlock).


name ​

name: "swat" | "pursuit" | "clean" | "noticed" | "armedResponse" | "roadblocks" | "theEye" | "heavyResponse" | "techDivision" | "lockdown" | "unicornStatus"

Defined in: packages/ai/src/police-ladder.ts:38

The star's name.


precrime ​

precrime: boolean

Defined in: packages/ai/src/police-ladder.ts:58

The cruisers come from ahead, on the road the player is predicted to take.


pursuit ​

pursuit: boolean

Defined in: packages/ai/src/police-ladder.ts:44

Their cars have the pursuit tune (an interceptor's engine).


roadblocks ​

roadblocks: number

Defined in: packages/ai/src/police-ladder.ts:48

Roadblocks set on the road ahead at a time (parked cars, a strip, armed officers).


rolling ​

rolling: number

Defined in: packages/ai/src/police-ladder.ts:50

Cars a rolling block sends from ahead (0: none).


strips ​

strips: boolean

Defined in: packages/ai/src/police-ladder.ts:46

Nail strips are thrown across the road ahead of a player who drives.