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five-on-it / packages/protocol/src/police / PoliceLaser

Variable: PoliceLaser ​

const PoliceLaser: ZodObject<{ eid: ZodNumber; x: ZodNumber; y: ZodNumber; z: ZodNumber; }, $strip>

Defined in: packages/protocol/src/police.ts:112

A marksman's laser painting the player (the tell before its round): the marksman's entity (a rooftop sniper, the helicopter) and where it is (m, rounded), for a client that does not hold the entity.