five-on-it / packages/protocol/src/police / PoliceLaser
Variable: PoliceLaser
constPoliceLaser:ZodObject<{eid:ZodNumber;x:ZodNumber;y:ZodNumber;z:ZodNumber; },$strip>
Defined in: packages/protocol/src/police.ts:112
A marksman's laser painting the player (the tell before its round): the marksman's entity (a rooftop sniper, the helicopter) and where it is (m, rounded), for a client that does not hold the entity.