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five-on-it / apps/tools/src/block-library / applyTriangles

Function: applyTriangles() ​

applyTriangles(mesh, positions, indices): void

Defined in: apps/tools/src/block-library.ts:182

Gives a source mesh its triangles (in the editor's frame) with the normals Babylon computes for them; the geometry is named <mesh id>-geometry.

Parameters ​

mesh ​

Mesh

positions ​

number[]

indices ​

number[]

Returns ​

void