five-on-it / packages/ai/src/wanted / Wanted
Interface: Wanted
Defined in: packages/ai/src/wanted.ts:123
One player's Wanted level.
Properties
arrestTicks
arrestTicks:
number
Defined in: packages/ai/src/wanted.ts:149
Ticks the player has stood still within an officer's reach, at one star.
client
client:
number
Defined in: packages/ai/src/wanted.ts:125
The player's client id.
crimeTick
crimeTick:
number
Defined in: packages/ai/src/wanted.ts:135
The tick of the last crime reported.
heat
heat:
number
Defined in: packages/ai/src/wanted.ts:127
The Heat, 0 to WANTED's cap.
lastKnown
lastKnown: {
x:number;z:number; } |undefined
Defined in: packages/ai/src/wanted.ts:147
Where the police think the player is: the last sighting or crime reported (m).
lostTick
lostTick:
number
Defined in: packages/ai/src/wanted.ts:137
The tick the last star was lost or set: the clock of losing the next starts no earlier.
nextCopCar
nextCopCar:
number
Defined in: packages/ai/src/wanted.ts:141
The next tick a shot at a police car counts again.
nextGunfire
nextGunfire:
number
Defined in: packages/ai/src/wanted.ts:139
The next tick gunfire counts again.
nextSpeeding
nextSpeeding:
number
Defined in: packages/ai/src/wanted.ts:143
The next tick speeding past the police counts again.
nextStrip
nextStrip:
number
Defined in: packages/ai/src/wanted.ts:145
No nail strip is laid ahead of the player before this tick (nail-strips.ts).
policeHitTick
policeHitTick:
number
Defined in: packages/ai/src/wanted.ts:151
The tick the police last hit the player (−1: never).
seen
seen:
boolean
Defined in: packages/ai/src/wanted.ts:131
An officer sees the player now.
seenTick
seenTick:
number
Defined in: packages/ai/src/wanted.ts:133
The tick an officer last saw the player (−1: never).
sittingTicks
sittingTicks:
number
Defined in: packages/ai/src/wanted.ts:153
Ticks the player has sat in a car standing still, or a wreck (WANTED's sitStill).
stars
stars:
number
Defined in: packages/ai/src/wanted.ts:129
The stars, 0 to MAX_STARS.