five-on-it / packages/sim/src/character / CAR_HIT_DAMAGE
Variable: CAR_HIT_DAMAGE
constCAR_HIT_DAMAGE:6=6
Defined in: packages/sim/src/character.ts:323
Hit points a car takes off per metre per second above the knockdown speed: a pedestrian dies at 35 km/h, a 100 hp chaser at 80.