five-on-it / apps/api/src/lobbies / LOBBY_TIMING
Variable: LOBBY_TIMING
constLOBBY_TIMING:object
Defined in: apps/api/src/lobbies.ts:122
A lobby's clocks (ms).
Type Declaration
aiAfterMs
readonlyaiAfterMs:20000=20_000
How long a lobby gathers under its minimum before its host may start it with AI players.
awayMs
readonlyawayMs:60000=PRESENCE_MS
A member neither the lobby nor the feed's presence heard from for this long is gone.
busyForMs
readonlybusyForMs:120000=120_000
How long it keeps asking before it gives up and gathers again.
busyRetryMs
readonlybusyRetryMs:5000=5_000
How long the countdown waits before asking for a game server again, the city busy.
coalesceMs
readonlycoalesceMs:250=250
How long a lobby's changes are gathered into one push to its members.
countdownMs
readonlycountdownMs:10000=10_000
The countdown before the members go to the run's room (its room opened at its start).
openTimeoutMs
readonlyopenTimeoutMs:60000=60_000
How long opening a run may take before it counts as the city busy (a run opened later is abandoned).
voteMs
readonlyvoteMs:20000=20_000
The vote on the next mission.