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five-on-it / apps/client/src/ui/studio/GameSettings

apps/client/src/ui/studio/GameSettings ​

The studio's Settings tab: a game's own settings as a form, where the Game tab holds them as JSON. Its title (renaming the draft) and blurb; how it is played (rules.mode: single player, co-op, versus, or each mission its own, its missions made to agree, missions.ts); its rules (police, ambient traffic, where a player comes back, the players a room takes); what every player starts with (free roam's arsenal, or stacks of the catalogue's items); and its places, each moved by its coordinates or removed, a new one added at the map's middle. Every change is an edit of the game, one step to undo, saved with the studio's Save (game-settings.ts). The ids are the end-to-end tests' contract.

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