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five-on-it / packages/missions/src/runtime / EnemyFacts

Interface: EnemyFacts ​

Defined in: packages/missions/src/runtime.ts:455

One member of a mission's group of enemies.

Properties ​

chasing ​

chasing: boolean

Defined in: packages/missions/src/runtime.ts:465

Onto its target: the AI chases it.


dead ​

dead: boolean

Defined in: packages/missions/src/runtime.ts:463

Down for good (dead, or gone).


health ​

health: number

Defined in: packages/missions/src/runtime.ts:461

Health in per cent of its profile's.


sees? ​

optional sees?: boolean

Defined in: packages/missions/src/runtime.ts:469

It has its target in sight now (chasing stands for it when absent).


status? ​

optional status?: StatusName

Defined in: packages/missions/src/runtime.ts:467

Its status (awake when absent): a non-lethal eliminate counts the ones asleep or knocked out.


x ​

x: number

Defined in: packages/missions/src/runtime.ts:457

x (m): its car's position while seated.


z ​

z: number

Defined in: packages/missions/src/runtime.ts:459

z (m).