five-on-it / packages/missions/src/runtime / ObjectFacts
Interface: ObjectFacts
Defined in: packages/missions/src/runtime.ts:483
A device a mission put down (an object actor), as the host has it: where, how it stands, an armed bomb's seconds left.
Properties
fuse
fuse:
number
Defined in: packages/missions/src/runtime.ts:495
Seconds left on an armed bomb's fuse (0 for anything else).
state
state:
string
Defined in: packages/missions/src/runtime.ts:493
Its state, as the simulation's DEVICE_STATES name it: site (a bomb not planted yet), armed, defused, exploded, done (worked: a laptop hacked, a safe cracked, a bench used), off (a fuse box's power cut), broken (a generator), idle.
x
x:
number
Defined in: packages/missions/src/runtime.ts:485
x (m).
z
z:
number
Defined in: packages/missions/src/runtime.ts:487
z (m).