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five-on-it / packages/missions/src/runtime / ObjectFacts

Interface: ObjectFacts ​

Defined in: packages/missions/src/runtime.ts:483

A device a mission put down (an object actor), as the host has it: where, how it stands, an armed bomb's seconds left.

Properties ​

fuse ​

fuse: number

Defined in: packages/missions/src/runtime.ts:495

Seconds left on an armed bomb's fuse (0 for anything else).


state ​

state: string

Defined in: packages/missions/src/runtime.ts:493

Its state, as the simulation's DEVICE_STATES name it: site (a bomb not planted yet), armed, defused, exploded, done (worked: a laptop hacked, a safe cracked, a bench used), off (a fuse box's power cut), broken (a generator), idle.


x ​

x: number

Defined in: packages/missions/src/runtime.ts:485

x (m).


z ​

z: number

Defined in: packages/missions/src/runtime.ts:487

z (m).