five-on-it / packages/missions/src/runtime / SpawnContainerCommand
Interface: SpawnContainerCommand
Defined in: packages/missions/src/runtime.ts:777
Put a mission's container at a place, holding items, locked when it has a lock tag.
Properties
at
at:
SpawnSpot
Defined in: packages/missions/src/runtime.ts:789
Where.
containerKind
containerKind:
"crate"|"locker"
Defined in: packages/missions/src/runtime.ts:783
A crate or a locker.
items
items: readonly
object[]
Defined in: packages/missions/src/runtime.ts:785
What it holds.
key
key:
string
Defined in: packages/missions/src/runtime.ts:781
The actor's key.
kind
kind:
"spawnContainer"
Defined in: packages/missions/src/runtime.ts:779
Discriminator.
lock?
optionallock?:string
Defined in: packages/missions/src/runtime.ts:787
The tag that unlocks it.
player
player:
number
Defined in: packages/missions/src/runtime.ts:791
The player the mission belongs to (in a run, its holder 0: the host routes nothing by it).