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five-on-it / packages/sim/src/holds / holdSystem

Function: holdSystem() ​

holdSystem(sim, eid, input): boolean

Defined in: packages/sim/src/holds.ts:86

One tick of a character's hold: with the interaction key held where interactionOf offers a work done by holding, the same work at the same thing as on the last tick, the hold goes on, and once it has lasted the work's ticks the work is done; anything else stops it. Once a work is done, the key is let go before another hold begins (a bomb planted is not defused by the same hold). Returns whether the character is holding (it stands still).

Parameters ​

sim ​

SimWorld

eid ​

number

input ​

VehicleInputLike

Returns ​

boolean