five-on-it / apps/client/src/ui/City
apps/client/src/ui/City
The room clock, small, top centre (GAME_DESIGN §5.7: HH:MM, the room's time of day), with the weather's icon beside it, and the notice of time skipped ("3 hours later", or the mission's own words) over a short fade of the whole screen. A race under way is the in-game UI's (gui/mission-blocks.ts), drawn under it. The ids are the end-to-end tests' contract.