five-on-it / apps/worker/src/audit / GenerateAudit
Interface: GenerateAudit
Defined in: apps/worker/src/audit.ts:22
What the audit of a generation did and found, in its stats.
Properties
dropped
dropped:
Partial<Record<AuditRule,number>>
Defined in: apps/worker/src/audit.ts:24
Pieces left out, by the rule that found them.
faults
faults:
object[]
Defined in: apps/worker/src/audit.ts:28
The faults no repair cleared: the generator's, each naming its pieces, the point and its district.
message
message:
string
rule
rule:
"props-in-each-other"|"prop-in-building"|"buildings-in-each-other"|"not-resting"|"in-the-road"|"z-fighting"|"paint-over-paint"|"roads-joined"
paint
paint:
number
Defined in: apps/worker/src/audit.ts:26
Triangles of the level's own paint left out (from under other paint).
rounds
rounds:
number
Defined in: apps/worker/src/audit.ts:32
How many audits it took.
seconds
seconds:
number
Defined in: apps/worker/src/audit.ts:34
How long it took (s).
warnings
warnings:
string[]
Defined in: apps/worker/src/audit.ts:30
What is worth saying and no fault (a road the spawn's road cannot reach).