five-on-it / packages/ai/src/system / makeNoise
Function: makeNoise()
makeNoise(
ai,x,z,radius):void
Defined in: packages/ai/src/system.ts:694
A mission's noise (its noise action, a distraction): heard by the NPCs on their next tick within radius of (x, z) (and their own hearing), nobody's: a guard turns suspicious and walks over to look.
Parameters
ai
x
number
z
number
radius
number
Returns
void