five-on-it / packages/missions/src/schema / ChasersActor
Variable: ChasersActor
constChasersActor:ZodObject<{armed:ZodDefault<ZodBoolean>;at:ZodString;class:ZodOptional<ZodString>;count:ZodNumber;crew:ZodDefault<ZodNumber>;id:ZodString;max:ZodOptional<ZodNumber>;mode:ZodEnum<{car:"car";foot:"foot"; }>;profile:ZodEnum<{aggressive:"aggressive";guard:"guard";pursuit:"pursuit";tail:"tail"; }>;tags:ZodDefault<ZodArray<ZodString>>;targets:ZodOptional<ZodObject<{team:ZodString; },$strict>>;type:ZodLiteral<"chasers">; },$strict>
Defined in: packages/missions/src/schema.ts:269
A group of enemies (chasers the AI runs) after the mission's player: count of them spawned with the mission at a place, on foot or each in a car of a class (compact by default) with a crew (the driver included); a spawn action adds more, up to max spawned in all, the first count included (count when absent). Unarmed, they never shoot. Down for good, they do not come back.