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five-on-it / packages/protocol/src/lobby / LOBBY_NOTICES

Variable: LOBBY_NOTICES ​

const LOBBY_NOTICES: readonly ["busy", "gaveUp", "refused", "inRun"]

Defined in: packages/protocol/src/lobby.ts:58

What a lobby tells its members besides its state: the city busy (no game server takes the run now: the countdown tries again), given up on the city, a run refused (its words), a member still seated in another run (left out of this one).