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five-on-it / packages/shared/src/looks

packages/shared/src/looks ​

The props an item can be drawn as (GAME_DESIGN §7.4): in the hand of whoever holds it selected and lying on the ground. Shared by the simulation (an item's look, what a snapshot carries of a character's hands), the wire (the room's item table) and the mission language (a mission's own items); the models are models/handheld.glb (assets/blender/models/handheld.py).

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