five-on-it / packages/sim/src/captives / setCaptive
Function: setCaptive()
setCaptive(
sim,eid,state,by?):void
Defined in: packages/sim/src/captives.ts:59
Sets a character's captive state, by the player by (a client id; 0 nobody): a change raises a captive event; free, it has no captor.
Parameters
sim
eid
number
state
"free" | "handsUp" | "restrained" | "surrendered"
by?
number = 0
Returns
void