five-on-it / packages/sim/src/weapons / blast
Function: blast()
blast(
sim,x,y,z,owner,weapon,size?,spare?):void
Defined in: packages/sim/src/weapons.ts:686
A blast: an event, a shove and damage (fading with distance) to every car, trailer and person within the radius: a rocket's or a grenade's by default (the weapon's damage), or as big as size says (a car blowing up, fire.ts), sparing the entity spare (the car that blew up).
Parameters
sim
x
number
y
number
z
number
owner
number
weapon
number
size?
BlastSize = ...
spare?
number = -1
Returns
void