five-on-it / apps/client/src/renderer/gunfire / GunfireDeps
Interface: GunfireDeps
Defined in: apps/client/src/renderer/gunfire.ts:146
What the gunfire draws with.
Properties
effects
effects:
Effects
Defined in: apps/client/src/renderer/gunfire.ts:148
ground
ground:
GroundProbe
Defined in: apps/client/src/renderer/gunfire.ts:152
The ground under a point, near a height.
models
models:
ActorModels
Defined in: apps/client/src/renderer/gunfire.ts:149
remotes
remotes:
Remotes
Defined in: apps/client/src/renderer/gunfire.ts:150
sim
sim:
SimWorld
Defined in: apps/client/src/renderer/gunfire.ts:147
Methods
bodyOf()
bodyOf(
eid):RigidBody|undefined
Defined in: apps/client/src/renderer/gunfire.ts:158
The body of a server entity's twin in the local world (a shooter's, or its car's), kept out of the rays of its own pellets.
Parameters
eid
number
Returns
RigidBody | undefined
personOf()
personOf(
eid):PersonDrawn|undefined
Defined in: apps/client/src/renderer/gunfire.ts:156
A person drawn this frame by its server entity id (the player's own character on foot, a remote on foot, a rider in an open seat).
Parameters
eid
number
Returns
PersonDrawn | undefined
vehicleOf()
vehicleOf(
eid):DrawnVehicle|undefined
Defined in: apps/client/src/renderer/gunfire.ts:154
A vehicle drawn this frame by its server entity id (the player's own or a remote).
Parameters
eid
number
Returns
DrawnVehicle | undefined