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five-on-it / apps/client/src/renderer/level-cache / loadLevel

Function: loadLevel() ​

loadLevel(serverUrl, ref, progress?): Promise<{ data: LevelData; source: LevelSource; }>

Defined in: apps/client/src/renderer/level-cache.ts:189

The level a welcome names: from this browser's store when it was kept before (and still matches its hash), else downloaded from the game server at serverUrl, checked, kept and parsed. progress hears the download's bytes.

Parameters ​

serverUrl ​

string

ref ​

bytes ​

number = ...

hash ​

string = ...

progress? ​

(received, total) => void

Returns ​

Promise<{ data: LevelData; source: LevelSource; }>