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five-on-it / apps/client/src/renderer/vehicle-fire / createVehicleFire

Function: createVehicleFire() ​

createVehicleFire(effects, fire): object

Defined in: apps/client/src/renderer/vehicle-fire.ts:55

The cars' smoke and fire of a scene, puffed into effects and fed to fire.

Parameters ​

effects ​

Effects

fire ​

Fire

Returns ​

counts ​

Get Signature ​

get counts(): object

Cars on fire on screen at the last update, and cars smoking.

Returns ​

object

burning ​

burning: number

smoking ​

smoking: number

puffed ​

Get Signature ​

get puffed(): number

Puffs of the cars' smoke so far (low on hit points, or over a fire).

Returns ​

number

update() ​

update(views, dt, now): void

Draws this frame's smoke and flames for the cars among views, dt seconds after the last frame, at now (s).

Parameters ​

views ​

readonly CarView[]

dt ​

number

now ​

number

Returns ​

void