five-on-it / apps/client/src/ui/online / placedServer
Function: placedServer()
placedServer(
base,level,fetchFn?,session?):Promise<Placement|undefined>
Defined in: apps/client/src/ui/online.ts:86
Where a platform plays a city (GET /play?level=, as the session given: the fullest of its rooms with a place left, on whichever of its game servers, else the server with the most room; with a join token for a player), why it will not (refused: on a platform for the game's owners, no Steam account signed in, no copy, a ban), or undefined when nothing answers as a platform there (no API at that address, a platform of an older release, no server): the page then plays where it would have.
Parameters
base
string
level
string
fetchFn?
{(input, init?): Promise<Response>; (input, init?): Promise<Response>; }
session?
string
Returns
Promise<Placement | undefined>