five-on-it / packages/missions/src/schema / PropActor
Variable: PropActor
constPropActor:ZodObject<{at:ZodString;id:ZodString;type:ZodLiteral<"prop">; },$strict>
Defined in: packages/missions/src/schema.ts:539
The level's light piece nearest a place (GAME_DESIGN §5.2: a hydrant, a street lamp, a traffic light, a bench, within a few metres): destroy names it, done once a car knocks it loose; rules hear prop:<id>.destroyed. Light pieces are the level's: a mission never adds one.