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five-on-it / packages/missions/src/schema / ZONE_KINDS

Variable: ZONE_KINDS ​

const ZONE_KINDS: readonly ["pickup", "dropoff", "checkpoint", "race_gate", "restricted", "safe", "spawn"]

Defined in: packages/missions/src/schema.ts:127

What a zone is for (GAME_DESIGN §5.3): where something is picked up or dropped off, a checkpoint, a gate of a race, a restricted area (entering it raises the compound's alert or the Heat), a safe zone (no harm between players, no carjacking), an area where the police, the traffic or the players come out (spawn, with its role). Absent: a zone with no kind, as before.