five-on-it / packages/sim/src/damage / applyDamage
Function: applyDamage()
applyDamage(
sim,eid,amount,owner,weapon,point,push?,nonLethal?):void
Defined in: packages/sim/src/damage.ts:237
Hurts an entity (see hurt) and lets it fall: a pedestrian falls on any hit (but a non-lethal one; a dog only when it kills it); anyone falls at zero and lies dead until the character system respawns them; a vehicle at zero is wrecked. An invincible character stands.
Parameters
sim
eid
number
amount
number
owner
number
weapon
number
point
x
number
y
number
z
number
push?
x
number
z
number
nonLethal?
boolean = false
Returns
void