five-on-it / packages/world/src/pieces / PieceDef
Interface: PieceDef
Defined in: packages/world/src/pieces.ts:203
What a kit piece is: its mesh in the game's frame and how it behaves.
Properties
breakable?
optionalbreakable?:number
Defined in: packages/world/src/pieces.ts:213
Its mass (kg) when a car can knock it loose (see PlacementDef.breakable).
kind
kind:
PieceKind
Defined in: packages/world/src/pieces.ts:205
What it is for the navigation and the maps.
mesh
mesh:
MeshDef
Defined in: packages/world/src/pieces.ts:209
Its mesh, in the game's frame at unit scale.
roads?
optionalroads?:PieceRoad[]
Defined in: packages/world/src/pieces.ts:211
The roads it carries, in its own frame (a road piece).
shape
shape:
ColliderShape
Defined in: packages/world/src/pieces.ts:207
How it collides.