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five-on-it / apps/client/src/renderer/gunfire / GunfireDeps

Interface: GunfireDeps ​

Defined in: apps/client/src/renderer/gunfire.ts:146

What the gunfire draws with.

Properties ​

effects ​

effects: Effects

Defined in: apps/client/src/renderer/gunfire.ts:148


ground ​

ground: GroundProbe

Defined in: apps/client/src/renderer/gunfire.ts:152

The ground under a point, near a height.


models ​

models: ActorModels

Defined in: apps/client/src/renderer/gunfire.ts:149


remotes ​

remotes: Remotes

Defined in: apps/client/src/renderer/gunfire.ts:150


sim ​

sim: SimWorld

Defined in: apps/client/src/renderer/gunfire.ts:147

Methods ​

bodyOf() ​

bodyOf(eid): RigidBody | undefined

Defined in: apps/client/src/renderer/gunfire.ts:158

The body of a server entity's twin in the local world (a shooter's, or its car's), kept out of the rays of its own pellets.

Parameters ​

eid ​

number

Returns ​

RigidBody | undefined


personOf() ​

personOf(eid): PersonDrawn | undefined

Defined in: apps/client/src/renderer/gunfire.ts:156

A person drawn this frame by its server entity id (the player's own character on foot, a remote on foot, a rider in an open seat).

Parameters ​

eid ​

number

Returns ​

PersonDrawn | undefined


vehicleOf() ​

vehicleOf(eid): DrawnVehicle | undefined

Defined in: apps/client/src/renderer/gunfire.ts:154

A vehicle drawn this frame by its server entity id (the player's own or a remote).

Parameters ​

eid ​

number

Returns ​

DrawnVehicle | undefined