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five-on-it / apps/creator/src/card

apps/creator/src/card ​

The creator card: what the platform's model reads before it makes a game, the same bytes every time so the provider caches it (about 3,000 tokens with the MCP server's LOOP steps 1 to 6 and its RULES). It distils the game document and the mission language (every verb, event, condition and action the catalogue lists, with the fields that matter, and one small example that passes the validator), where a game is made (Riverbend, a new grid town, a region), the tone, and how the job ends. card.test.ts holds it to the mission schema and the catalogue, and to 12 KB. The schemas of the game document (140 KB) and of the whole catalogue are never sent: one template's level spec schema is a resource the model reads when it needs it (foi://schemas/level-spec/{template}). The brief comes after it, as the user's message, in quotes: the owner's words, not instructions to follow.

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