five-on-it / apps/tools/src/export-level / readPlacements
Function: readPlacements()
readPlacements(
doc):object
Defined in: apps/tools/src/export-level.ts:189
The placements of a scene, in the game's frame, with the kit pieces they use, the problems and the warnings met on the way. A node is a block by its own enabled block script, or its source mesh's for an instance, else a kit piece by its source mesh's metadata.foi; two block scripts on one node, a rolled node, a node under a scaled group and a kit piece without geometry are problems.
Parameters
doc
Returns
object
library
library:
PieceLibrary
placements
placements:
PiecePlacement[]
problems
problems:
string[]
warnings
warnings:
string[]