five-on-it / apps/tools/src/port-level / LevelScene
Interface: LevelScene
Defined in: apps/tools/src/port-level.ts:39
A level built as a Babylon scene, ready to be written or serialized.
Properties
engine
engine:
NullEngine
Defined in: apps/tools/src/port-level.ts:41
The headless engine; dispose it when done.
library
library:
BlockLibrary
Defined in: apps/tools/src/port-level.ts:45
The block library in it.
pieces
pieces:
Map<string, {kind:PieceKind;source:Mesh; }>
Defined in: apps/tools/src/port-level.ts:47
The kit pieces' source meshes under _kits, by kit/piece, with the kind each is placed under.
scene
scene:
Scene
Defined in: apps/tools/src/port-level.ts:43
The scene.