Skip to content

five-on-it / packages/catalogue/src/entries

packages/catalogue/src/entries ​

The catalogue's entries (TECHNICAL_SPECS §9.2): everything a game may name, one entry each with a doc written for Claude, an example and its parameters. The level side is the grid-town template, a district's fields, the satire themes, the buildings a district's mix and landmarks name with their families, tags and anchors (entries-buildings.ts), the street furniture switches and the places a generated town names, and every piece of the kits the generators place (kit-pieces.ts, from the kit library); the mission side is the vehicle classes and the common items (from @foi/sim), the actors (vehicles, groups of enemies, items on the ground, containers, doors, NPCs (guards, civilians, people), cameras, terminals), the phone's pieces (contacts, dialogues, apps) and the language's verbs, rules (the hooks of stealth among them), events, conditions, values and actions (from @foi/missions, held to its schema by catalogue.test.ts and by the types below).

Interfaces ​

Type Aliases ​

Variables ​