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five-on-it / packages/missions/src/runtime / LockDoorCommand

Interface: LockDoorCommand ​

Defined in: packages/missions/src/runtime.ts:744

Lock or unlock a mission's door.

Properties ​

key ​

key: string

Defined in: packages/missions/src/runtime.ts:748

The door actor's key.


kind ​

kind: "lockDoor"

Defined in: packages/missions/src/runtime.ts:746

Discriminator.


locked ​

locked: boolean

Defined in: packages/missions/src/runtime.ts:750

Lock, or unlock.


openFor? ​

optional openFor?: number

Defined in: packages/missions/src/runtime.ts:752

Unlocked, swing it open away from this player too (the keypad's right code).