five-on-it / packages/missions/src/schema / StealthHooks
Variable: StealthHooks
constStealthHooks:ZodObject<{bonus:ZodOptional<ZodObject<{cash:ZodDefault<ZodNumber>;rep:ZodDefault<ZodNumber>; },$strict>>;unseen:ZodOptional<ZodEnum<{bonus:"bonus";fail:"fail"; }>>;withoutAlerts:ZodOptional<ZodEnum<{bonus:"bonus";fail:"fail"; }>>;withoutKills:ZodOptional<ZodEnum<{bonus:"bonus";fail:"fail"; }>>; },$strict>
Defined in: packages/missions/src/schema.ts:1382
The hooks of stealth (GAME_DESIGN §8): "without kills", "without alerts", "without being seen". Each says what breaking it does: fail fails the mission at once, bonus keeps the mission's bonus from being paid at completion (it is paid when every bonus hook was kept).