five-on-it / packages/missions/src/schema / WaitObjective
Variable: WaitObjective
constWaitObjective:ZodObject<{checkpoint:ZodOptional<ZodBoolean>;failText:ZodOptional<ZodString>;hint:ZodOptional<ZodString>;id:ZodString;marker:ZodOptional<ZodString>;next:ZodOptional<ZodObject<{done:ZodOptional<ZodUnion<readonly [ZodString,ZodString]>>;failed:ZodOptional<ZodUnion<readonly [ZodString,ZodString]>>; },$strict>>;seconds:ZodNumber;team:ZodOptional<ZodString>;text:ZodOptional<ZodString>;timeLimit:ZodOptional<ZodNumber>;verb:ZodLiteral<"wait">;zone:ZodOptional<ZodString>; },$strict>
Defined in: packages/missions/src/schema.ts:995
Wait seconds (a hold clock), anywhere, or in a zone: the clock runs while the player (a member of their party) is there.